One glorious setpiece has players fighting on a titanic construction line while a prefab city is built around them - a beautifully meta encapsulation of the map-creation process. Each level introduces novel and well-executed ideas, none of which outstay their welcome. For example: in a nod to Total Recall, the Schwarzenegger sound-alike is named Richter. Though the remaining characters don’t tug the heart-strings, the villains are built of amusing broad strokes, each with a different silly accent. ![]() BT’s likeable in the same manner as Guardians of the Galaxy’s Drax: the banter between Cooper and his robot (there are even dialogue options!) revolves around misunderstood human idioms and accidentally heartwarming logic. Though protagonist Jack Cooper is completely forgettable, his mythologising of the Pilot-Titan relationship is backed up by unusually strong characterisation on the part of his Titan, BT. But if you think - as I do - that there's something oddly adorable about a lumbering mechanical Titan gingerly grabbing its pilot and placing them into its face-cockpit, you’ll find a lot to love in Titanfall 2’s buddy-movie plotline. Led by the people behind several early, beloved entries in the Call of Duty franchise, the team brought all of its experience to bear via strong level design, clever gameplay mechanics, exceptional pacing, and a surprisingly affecting story.ĭon’t get me wrong - this is still a big, explosive sci-fi action spectacle. ![]() In today’s ecosystem of multiplayer-first gameplay, Respawn could have garnered praise simply for making an adequate campaign, but instead the studio went all-out, delivering a focused and at-times ingenious single-player game. Titanfall 2’s campaign feels almost retro, in the sense that it exists. Developer Respawn also went one further, adding a single-player campaign that ranks among the best in recent memory. It’s taken the already-great pillars of its predecessor - fluid character movement and brutish mech suits - and further refined them, building a multiplayer experience more immersive and exciting than most shooters. Nobody’s playing this game.Īnd it’s a shame, too, because for the most part, Titanfall 2 is terrific. Titanfall 2’s tone right now, however, is one of cold isolation. ![]() Are they sizeable enough to reliably fill matches? Are they gracious when losing and humble when winning? Do they play well, with good sportsmanship? These things can define the character of a game, from the racist screeching of 12-year-old Call of Duty players to the comparatively diverse and better-behaved citizens of Overwatch. Multiplayer games live and die on their player bases.
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